![]() There’s an engaging element of strategy when it comes to pairing the right characters and their elements, to fight the right opponent. Enemies have both a health bar and a shield bar, and the latter must be broken through by exploiting elemental weaknesses, which allows characters to deal significantly more damage overall. The turn-based combat system of Honkai: Star Rail is reminiscent of classic Japanese RPGs, with its own twist. In one entertaining example, ‘talking’ to enough trash cans in the Administrative District zone of Jarilo-VI earns you a trash can icon that you can use as your player avatar, an entertaining acknowledgement that most players will have a tendency to try to interact with everything.įrameborder="0" allow="accelerometer autoplay clipboard-write encrypted-media gyroscope picture-in-picture web-share" allowfullscreen> ![]() Each story arc seems set on taking you to a new planet or colony, and they’re dense enough to satisfy any itch for exploration – sometimes surprisingly so. It isn’t a true open world, but still feels richly detailed. The world of Honkai: Star Rail is made up of self-contained maps that require you to navigate through a series of zones, with plenty of ways to interact with the environment whether that’s breaking objects to obtain items, looting chests or battling monsters. But Star Rail sees Hoyoverse greatly improve on its storytelling, what is being said, and the way it’s delivered, to great benefit. Even a jab at the buzzwordiness of ‘metaverse’ has a clever double entendre.Ĭutscenes remain unskippable – which has been a large pain point for Genshin players. The writing of Star Rail is lighthearted, peppered with jokes and pop culture references to things like Bloodborne, Final Fantasy, Fight Club. ![]() While much of the story unfolds dramatic space opera themes, what’s endearing about Honkai: Star Rail is that the game clearly doesn’t take itself too seriously, at least in its English translation. Read: Meta and mathematicians: The world of Genshin Impact theorycrafting ![]()
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